Give Nerf to Aghanim’s Labyrinth, Dota 2 Community Expresses Disappointment

A few days ago Valve finally revealed the face of one of the most iconic names in the world Dota 2 namely Aghanim, this character is the father of Rubick and is better known as item with the ability to strengthen hero named Aghanim’s Scepter.

Valve introduced Aghanim in a unique way, namely by holding an Aghanim’s Labyrinth event where players can undergo as many as 18 room challenges with hero pool which is very limited but has elements roguelike which is lumpy like a system upgrade, item , and various challenges in each match.

source: Steam

Although Aghanim’s Labyrinth could be said gamemode made so that players can have fun and relax after playing 5v5 mode Dota 2 usually, that doesn’t mean Valve can’t deliver patch so that the game feels more balanced. Not long ago Valve did this, but the change was greeted with disappointment from the community.

Patch Aghanim’s newest Labyrinth landed after less than 2 days gamemode newly launched, brought with it nerf against many hero strong but not for hero which is classified as weak. This results in each hero who feels much weaker than before, and not even a few say that completing the Grand Magus difficulty level is something that is impossible without a strategy. cheese or dedication to studying gamemode which should be fun and relaxing.

Nerf this is considered unreasonable by the community, the article, Aghanim’s Labyrinth is gamemode present for only a few months and won’t last as long as the 5v5 mode in Dota 2, Valve’s decision to deliver nerf on a large scale is considered to reduce the elements fun from Aghanim’s Labyrinth.

source: Steam

Remembering Aghanim’s Labyrinth is gamemode with elements roguelike thick, overpowered combo nothing strange, but when Valve decided to shut down combo That, coupled with the increasing difficulty level for players to get better rewards, frustration arises in players after they don’t have an easy way to win Aghanim’s Labyrinth that should be gamemode for fun.

The prizes from Aghanim’s Labyrinth are quite diverse ranging from Battle Points that can be obtained by players after completing all four difficulty levels to Aghanim’s Trials which allows players to get Baby Roshan, cosmetic legendary for Kunkka, Arcana, to the Aghanim effect which only lasts one week.

How about your Aghanim’s Labyrinth journey, have you successfully completed the Grand Magus difficulty level?