Hello RevivalTV friends! Yesterday, we had the opportunity to interview an ex-professional gamer from the game StarCraft II – Thomas “Blysk“Kopankiewicz.
This German-Singaporean national player is one of the best players in Southeast Asia, and on this occasion, we did not ask about StarCraft II, but about the development of eSports and his history of playing professionally, along with the results of the interview which have been translated into Indonesian.
Can you introduce yourself and what your previous eSports career was like?
My name is Thomas Kopankiewicz, previously I was a pro-gamer with StarCraft II handle “Blysk“. My eSports career is a roller coaster filled with experiences, victories, failures and relationships. One of those trips I will always remember.
What are the achievements that have been achieved while playing professionally?
You can see it at this link: http://aligulac.com/players/904-Blysk/earnings/ While not all of them, most of them are listed here.
What gave you the impetus to start playing professionally from someone who only plays casually?
Naturally, I can say that I am quite competitive. Starting with playing DOTA inter-school since high school. We often challenged other schools and won (hahaha). Then I tried to play DOTA professionally, but it took 5 people and it didn’t go well, because we didn’t have time to practice or lacked dedication from the team members.
When a friend told me about StarCraft II, I liked it too, because of the strategy aspect, the challenges that keep updating every time you fight other people, and also the need for mechanical intelligence, such as reaction speed or clicking speed. key correct. All these things continue to motivate me to always improve. Since seeing the conditions professional gaming, I also thought about starting to play that way because of the time I have devoted myself to games it’s been quite a while. The more I tried, the more I felt I had to play professionally.
– Thomas Kopankiewicz (@itsBlysK) January 8, 2017
Surely there are obstacles when you start a gaming career, how do you overcome these things, for example opposition from parents?
Friends, school, and parents are the main challenges, of course. For the first 2 problems, everything has to do with time management, knowing when to sacrifice time with friends to practice, or vice versa. I can say that I lost some friends because of this. They do not understand this aspect, coupled with us who are not yet mature, many friendships are lost with no time.
As with school, we have to know when to study and when to practice. It’s like a triangle, if you practice + study = no time for friends. Study + time for friends = no time to practice.
To the opposition of their parents, they were not career supportive gaming me. I try to convince them that I can make money, so I have to pay for the phone calls, transportation, etc. myself. There used to be once I practiced until the night, my mother woke up and realized I was still not sleeping. It destroyed my PC and the next day I had to buy a new monitor…
Honestly, it was a brutal time, but they ended up tolerating it because I kept fighting for my passion and didn’t let other people stop it. In my opinion, the same is true for passion others, it’s up to you if you want to continue to fight for what you believe in.
In your opinion, what aspects do a gamer need if he wants to become a professional?
Discipline, wisdom in practice, and a little talent. Discipline sacrifices time and other things that I mentioned earlier. Because playing compared to practicing are 2 different things.
Wisdom in practice means knowing how to practice efficiently, you can’t play for 8 hours / day without a specific goal. You need to focus on one aspect first, for example the first 2 hours of practice “supply block “, The next 4 hours “builds “ and the last 2 hours “creativity play “, try different things.
And lastly, of course, you need talent. The best players are those who can work with instinct, and instinct can only be obtained from experience and talent. If you don’t have talent, you can only copy, or hone skills. As a result, you can’t be the best, or the different. You are limited by what you see, rather than understanding / making up your own.
In your opinion, why does the eSports industry continue to get support from the general public?
If so, I think it’s because people are starting to see the true passion behind E “sport.” They had previously thought that traditional sports were real “sports”, due to physical aspects and so on. But they don’t see the difficulties behind a professional in the eSports field. In fact, they may need more skill, effort and dedication to succeed.
eSports is also a niche industry for advertisers, so there are many brand can easily enter the industry. But personally, I don’t think there are enough of them brand supports this, especially in SEA, but it is the fault of the community, he is not active enough in events offline and some of the factors I won’t reveal for now. Even so, I’m still happy to see brand who are starting to see the values in this industry, as well as an audience that is slowly maturing.
What do you think about the growth of eSports in SEA?
I feel this is limited by the people. A lot of growth and awareness is generated by offline events. For example, when brand look headlines “Cologne Arena Filled with eSports Fans,” they will start to realize this and will start doing something about it, between sponsoring teams or creating tournaments, etc.
Locally, we lack support, for example SEA-only tournament, few people will watch us because they prefer to watch the North American region, or Korea. That is, only a little brand who see the goal of sponsoring local tournaments. The same is the case with offline events. Even if the big teams participate in a local tournament, most people choose to watch from home, rather than buying tickets and supporting their favorite team. As a result, the differences between crowd in Asia and NA / EU creating problems in this region, in my opinion.
In your opinion, what does this region need to be like the NA region, China, etc., where Esports is known by most of the people?
Basically, this is a continuation of what I meant in the previous question, all about the community. As soon as the community steps, money, brands big time, they inevitably have to step up. Without community, scene the tournament will remain small and not grow.
In fact, I’m talking to several eSports Marketing Strategists in Singapore about plans that can motivate local communities to take part in tournaments. Overall, targeting the SEA community is different from the way it is done in NA / China, for example conducting mabar together with pro-players, or make events with them. Things like this can attract the attention of local fans.
Knowing that you are no longer playing professionally due to military service, will you return to pro-gaming?
As many know, I often vlog on YouTube, and it had the same effect when I first started playing professionally. So the transition from being a pro-gamer to becoming a Vlogger is pretty easy.
To return to being a pro-gamer, I doubt if I want to go back to playing professionally. It takes a long time to practice, and StarCraft II game conditions may not be what it used to be. The other games also require the same amount of effort, so it seems like I can’t do this job anymore. However, I am too fond of the eSports community, so I hope there are still jobs related to eSports, want it as influencer, or caster – which I hope there will be a chance. We’ll see, only time will tell.
Lastly, what do you have to say to the fans out there? Despite your inactivity in the pro-gaming scene?
Even though I’m not active anymore, always remember I’m still supporting over there. But yes, don’t ever have your passion for games just disappear. Let this industry grow bigger than traditional sports, why not! Apart from that, I hope you will watch my channel’s vlog on the link www.youtube.com/thomaskopankiewicz, subscribe if you like the content that I created. Be patient till I come back as eSports Panelist! Ha ha ha
That’s about our chance to interview Thomas. “Blysk“Kopankiewicz. Continue to support eSports, RevivalTV friends!